The subreddit for all things dedicated to Mount and Blade 2: Bannerlord. Wartales is an open world RPG in which you lead a group of mercenaries in their search
Irregulars - A Mercenary Overhaul + is a mod that aims to bring a lot of variety and flexibility to the mercenaries you can hire in the tavers of calradia. The added troops are in general a little less armored/equipped than vanilla ones but have slightly (10-15 %) boosted core skills, to reflect their skill at the trade.
There was a mod to fix it, the author mentioned it was to do with a bug with quests which reward you with honour: instead of adding the honour to 1, it just adds it to 0 so resets the honour you got from character creation. Which seems to be what's happening but I haven't looked into it myself. r/mountandblade.
The AI should not be able to recruit mercenary clan from the player faction, if they are at war and they should not be able to recruit via telepathy. We need telepathy skill too. In medieval times a King doesnt always travel around the world to find mercenary leader. Instead he sends envoys, messengers etc.
For a Legionary, the cost is 185G, plus whatever you paid for the "recruit". If you have managed to get decent relations with Towns or villages, and can recruit higher tier units the price goes like this: T1 - 20G T2 - 50G - T3 - 100G - T4 - 200G. For Cavalry its: T2 - 200 T3 - 250 - T4 - 350. Whats worth noticing here is the difference between
A pass and 30k later, I now had a mercenary clan as a proper vassal. This is clearly a bug but I thought it was so sick, in the first playthrough I made a kingdom my first move was to get these clans to join and now I finally get to do it. When my account is able to, I'll make another post with an image that shows it.
Right now, in practice, the player will rarely want to use generic tavern mercenaries at all, that's the simple fact. Whereas in Warband I would quite often hire Hired Blades or Mercenary Cavalry and see them do reasonably well on the battlefield, in Bannerlord they are an expensive joke. Mercenaries should either be less effective OR less
Tier 6 Elite Mercenaries joins Calradia, Introducing: (all Infantry) Also on Steam. - Sturgian Berserkers. - Vlandian Crusaders. - Battanian Higlanders. - Aserai Immortals. - Imperial Centurions. - Khuzait Warlords. These Mercs are based on culture, which means you have to recruit a Centurion in a Imperial Cultured Town, an Immortal in Aserai
Community patch needs to be at the bottom of your load order. And careful with some multiplier mods then can crash because with the updates they have been changing the how they dish out xp to certain things not just the player. vividflash. • 4 yr. ago. download the fixed mod launcher. r/mountandblade.
Get the minor faction as a vasal and invite them to your army, donate them a lot of grain or just anything to weigh them down, go to war with someone, find an enemy party then that can defeate the minor factions party, kick him out of your army and leave him to be defeated, when he gets defeated go to the party that defeated him, battle him and
Keep hunting their lords. They'll eventually take deals with other kingdoms and will eventually disband all together it takes a bit but it'll go away if they don't have a castle or town for long enough. To speed it up you can try recruiting them too. 8. GetKhumDhan69.
Mount & Blade II: Bannerlord. How to deal vs horse archers. Horse archers are the bane of infantry so keep your expectations low. Just put them in loose formation in front of you archers so they catch a few arrows for them. Best strategy is to basically send in whatever cavalry you have to slam into the horse archers.
JuggerHobbit Apr 10, 2020 @ 6:58pm. How to Grant Fiefs? So I’m the ruler of a new Kingdom. I own two towns and two castles. I don’t want them al. When trying to persuade a clan to join my empire it didn’t give me the option to bribe them with a fief during the final batter. Now that they joined, it won’t let me give them land.
Company of Trouble is a quest in Bannerlord, given by lord notables. The quest giver asks the player to hire on a dubious group of mercenaries for as long as it takes to convince some other lord or lady to take over their contract. Accept the contract and take the mercenaries into the party. Find a noble who has sufficient space in their party to hire the mercenaries. Convince the noble that
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mount and blade bannerlord how to get mercenaries